The last entry: Labyrinth designs and what I've learned (if anything) - May 20, 2020
Today is the last blog entry of my adventures into UX design. After a rough semester and helping with my classmates' test runs, I've finally reached the end of the line.
This weekend saw me going to extreme overload in order to get my assignment caught up. First, I made a little additional change to my Labyrinth app, and it was somewhere between the logging in and the lookup. I wanted to address what happens when someone types in an unrecognizable passcode or username, and I also wanted an app that reflects if the user is signing in for the first time and needs an account. What do do? First. they need to sign up for an account below the password log-in and that takes them to a screen where you type in your e-mail, choose a username, then enter and re-enter your password before you get a screen confirmation that says you're all set. I also added a logo, which I wanted used the squares and the two L's in a way that suggests it to be maze like in its suggestion and navigation technique. You can see the two Figma Labyrinth models here:
This is what the app model in Figma looked like when I did the first test run.
And this is what the app model in Figma looked like with the weekend changes BEFORE the second test run.
I delivered the second run not just to all my classmates, but other people that I knew and also posted it to Facebook so I can get the neccesary feedback and the number of test done by either today or Friday. So far as of last count I had 7.
I also did my user personas and my case scenarios, although I had to do the personas over again really quick today because I do not know what happened to the last file I had. I also did some of the user test questions.
This semester was really wonderful, as I learned the design process that goes through in testing an app before it becomes ready to go into market, and to keep up with the feedback so you are always trying to update and make it better as you progress. Don't worry if you don't get it necessarily right the first time, but just refine the process. It's also important to have wireframes for a clear and concise picture on how you want the app to function.
I learned quite alot and I wanna thank you for sharing in my adventures with me. Until next time, that's a wrap.


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